AI Insights · Timothy · July 2022
Top 5 3D Anime Games on iOS in Oceania - Q2 2022
Reviewing the performance of the top 5 3D Anime Games on iOS in Oceania during Q2 2022, highlighting weekly downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 3D Anime Games on iOS in Oceania demonstrated varied performance across downloads, revenue, and active user trends. Here’s a closer look at their metrics:
Ni no Kuni: Cross Worlds Released by Netmarble Corporation in May 2022, this game saw a notable start with weekly revenue peaking at approximately $28K during the launch week. However, revenue showed a declining trend, dropping to around $12K by the end of June. Weekly downloads also saw a significant drop from 28.8K in the first week to just 774 by the final week of the quarter. Active users mirrored this decline, decreasing from 25.9K to 4.95K over the same period.
Genshin Impact: Natlan Launch COGNOSPHERE PTE. LTD.'s popular game maintained a robust revenue stream, peaking at $404K at the end of March and fluctuating throughout the quarter, ending at $67.7K. Weekly downloads were relatively stable, hovering around 2.4K to 3.7K. Active user numbers remained strong, starting at 60.4K and ending at 54.3K, showing consistent engagement.
Tamashi : Rise of Yokai EYOU TECHNOLOGY LIMITED's game experienced a mixed quarter. Revenue was relatively low, with the highest being $2.3K in late May, but it dropped sharply to $394 by the end of June. Downloads saw a significant spike in early May with 11K but dropped to just 59 by the end of the quarter.
HATSUNE MIKU: COLORFUL STAGE! SEGA CORPORATION's game showed a steady increase in both revenue and downloads. Revenue peaked at $12.1K in early June and ended at $6.2K. Downloads increased from 878 in late March to 3.1K by the end of June. Active users also saw growth, rising from 2.75K to 8.15K, indicating increasing popularity.
Xenoverse Fighter SEPTURA LIMITED’s game, which launched in late May, had a promising start with 14.4K downloads in the first week of June but plummeted to just 8 by the end of the month. Revenue peaked at $2.8K in mid-June but dropped to $795 by the end of the month.
These insights reflect the dynamic nature of the 3D Anime Games market on iOS in Oceania. For more detailed analysis and insights, visit Sensor Tower.